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PROJECTS

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01

FINDING A PERFECT MATCH FOR SENIOR AND DISABLED PETS

#SOLO
#AGILE
#RESPONSIVE

A personal passion of mine is caring for "unadoptable" animals. I love senior, disabled, and special needs animals that are often overlooked in shelters. These animals are extremely lovable, grateful and in need of forever homes.

Because of this, I wanted to create a solution that would match humans with overlooked animals. This system helps create pairs that are best suited to meet the needs of both human and pet.

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02

STRENGTHENING COMMUNITIES
IN SCHOOLS

#SOLO
#AGILE
#USER RESEARCH

After listening to a close contact vent about her career in social work, I decided to get to the bottom of her pain points. How could the social workers who work for the non-profit Communities in Schools feel more accepted on public school campuses across North Texas?

Following extensive user research, I designed a system that would help social workers and teachers come together to help students in need.

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03

SECURING SAFE SPACES FOR HOUSELESS LGBT+ YOUTHS

#TEAM
#USER RESEARCH
#ETHNOGRAPHY

When my team and I asked young LGBTQ+ persons if they had a plan in the case they became houseless, a majority said “no.”

Our research with previously unhoused LGBTQ+ persons guided our designs for True Colors United, who strives to get young persons off the streets by battling the stigma against LGBTQ+.

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04

GAMIFYING DIGITAL ADOPTION FOR YOUNG RETAIL WORKERS

#TEAM
#AGILE
#SURVEY ANALYSIS

In analyzing a 100+ person survey of essential workers, my team and I discovered that younger retail workers had more anxiety about digital adoption than older workers. This not only challenged our assumptions, but it also provided a set of pain points for a specific target audience.

Utilizing the Agile process, we yielded a design that gamified the process of learning a new POS system for retail workers ages 16-23.

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